Pages

Showing posts with label attributes boredom conceptual statement context context(challenges)game the dare to the game. Show all posts
Showing posts with label attributes boredom conceptual statement context context(challenges)game the dare to the game. Show all posts

Friday, 11 November 2016

design Brief for my scratch game

My design brief tells me what I am making my game for. the attributes tells me what i need to include in my game.

Conceptual Statement

In the context of (entertainment) I will design and produce a (insert the intended outcome, conceptual design or prototype) for (insert the stakeholders or target audience) to be used (to have fun and keep playing).


Attributes

Specifications

Evaluation

Game Title


Instructions


Start and Stop


Objects or Characters


Levels


Controls (Spacebar, arrow keys etc)


Colours


Background themes or background colours